I’m finally proud to say… that Sullivan, our unfortunate prison in-mate main character of the Lua game Alterna Comics’ “The Chair: Prison Break”… is no longer walking in place.
(ugh looks like WordPress’ larger editor doesn’t like custom image resizing; I recommend clicking on the gif above to launch it in a larger size in a new tab.) Sullivan is finally moving places, albeit at a snail’s pace in comparison to how fast the game will be going later on. I’m also working on making the background transition more seamless, but any progress is better than none!
I would have also liked to show my hitbox collisions I started on, but Marmalade released 7.3 yesterday so I wanted to keep up-to-date as well. Unfortunately support has to manually release my license in order for me to transfer it to the 7.3 build though, so I await their response. Hopefully that gets finished up soon so I can continue programming!
In the mean time, I’m working on spritesheets for another game for a different colleague of mine, though they won’t contain as fluid of an animation as my game here. It’s more of a retro game so the framerates would be smaller to compensate for lesser frames. Not sure on how much I can show of it because I would really like to showcase some of it for my next blog update, so I will ask my colleague beforehand. If anything I can always do something more of promotional purposes (non-gaming assets). All I can say so far is that it’s really cute and a lot of fun to work on!
Otherwise, I will be at Eternalcon‘s artist alley next weekend selling my artworks (and any commissioned pieces upon request at my table). So if you’re in the Long Island, NY area, please feel free to stop by! Aside from my prints I also will be having freebies to give out, mainly bookmarks. Reading is good for you!
If you’re not local to the area but still wanna purchase or keep an eye on my work anyway, I am now open on Storenvy and running a coupon promotion for the month of June. Use coupon code “GRANDOPENING” for 40%off!